4/16/2023 0 Comments Spiritfarer art book![]() “I can’t say if there was any ‘balancing’ of the sort to be honest,” Guérin explained.” Spiritfarer’s main goal is grim in essence, and the rest of the game’s world and mechanics are usually light-hearted, with a few exceptions here and there (notably some Spirits’ dialogues and situations).” I was surprised to hear that this was something that came naturally to the team. One thing that Thunder Lotus has done incredibly well is juxtapose that dark subject matter against light-hearted, almost whimsical, gameplay. “But coming off three years working on a somewhat grim and dark project ( Sundered), the entire team was of the opinion that a lighter and more colourful take on the subject matter would do us some good.” “The initial idea centred around a mythological source, in this case the Greek myth of Charon ferrying souls of the dead across the River Styx,” Guérin said. I was intrigued to know where the initial inspiration for Spiritfarer came from. When the time is right, you’ll deliver them to the afterlife.Īnd so while its mythological theme centring around death may be consistent with Thunder Lotus’ other games, it’s safe to say its tone, overall feel and gameplay is very different. You’ll pick up new passengers, provide them with hearty meals and give them somewhere comfortable to stay, all while finding out about their lives – both the good and the bad. Along the way, you’ll complete final requests for your passengers, ensuring their journeys are comfortable. ![]() This time, you play as Stella who finds herself taking over Charon’s role, being the new ferryman (ferrywoman) bringing the recently departed to their final resting place. Indeed, where Jotun and Sundered both place you in a warrior type role, armed with weapons and a multitude of enemies to kill, Spiritfarer is completely free of violence. We wanted to delve a little deeper by looking at questions of legacy and heritage, and also take these themes out of the darkness and into the light.” ![]() Spiritfarer is not so different: it was inspired by the Greek myth of the ferryman Charon, and we’re once again looking closely at death… just not in the active sense of ‘taking’ life. “We use that (such as Norse mythology or Lovecraft) to springboard towards an exploration of themes surrounding death. “It’s not as drastic a pivot as it might seem at first glance! Long time fans will note the through-line and initial inspiration for our projects always lies within a rich source of lore,” he explained. But talking with Nicolas Guérin, Thunder Lotus’ creative director over email, he was quick to correct me. Needless to say, Spiritfarer is something special games like this don’t come along very often.ĭeveloped by Thunder Lotus Games, the team also behind Jotun and Sundered, Spiritfarer initially seems like a completely different pace. I was gutted to have waited so long though, because when I dived into it I found a gorgeous, emotionally-charged journey filled with wonderful characters, a beautiful world and multiple story strands that I quickly got invested in.
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